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Archive for the ‘BDD’ Category

You can now build the source code in either VS2k5 or VS2k8

Posted by Marcus Wyatt on 11 March 2008

I’ve updated the source code to include some conditional compilation directives to support different Visual Studio IDE versions. So if you are still stuck in VS2005 land, you can now build the source and be able to take advantage of the new features that Owen Evans added.

These include the new attributes (Context, BeforeAll, BeforeEach, AfterAll, AfterEach) and new functionality like Collection.Contains#WithProperty. If you lucky to be using VS2008 you’ll have new functionality that allows you to pass lambda’s. For more information look at http://bgeek.net/2008/02/14/nspecify-rspec-well-closer-anyway/

Owen also added a new library called NSpecify.Framework.Extensions. This gives you some extension methods that you can use to specify your expectations directly on the object under test.

i.e. newDeveloper.Surname.Must().Equal(“Evans”);

Nice hey!

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Ruby, Rails, RSpec, JavaScript, Ubuntu, Mac OS X

Posted by Marcus Wyatt on 12 February 2008






Mac OS X

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Posted in BDD, JavaScript, Mac, OS X, Rails, RSpec, Ruby, Ubuntu | 1 Comment »

Ruby, Rails, Rails Plugins, JavaScript, SEO

Posted by Marcus Wyatt on 4 January 2008



Rails Plugins



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Ruby, JRuby, Rails, Rails Plugins, RSpec, JavaScript, CSS, SEO & Subversion

Posted by Marcus Wyatt on 7 November 2007




Rails Plugins






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Links for 31 October 2007 (Ruby, Rails, Rails Plugins, RSpec, RBehave, CSS, JavaScript)

Posted by Marcus Wyatt on 31 October 2007



Rials plugins

RSpec & RBehave



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Introduce Behavior-Driven Development without much resistance…

Posted by Marcus Wyatt on 17 September 2007

Within the .NET community the idea of test-driven development is starting to become common knowledge. This doesn’t necessarily mean that it is practiced. I believe that although many people find the idea of TDD very easy to grok, they find the implementation of TDD very hard and many revert back to their old ways of working soon after trying TDD.

So why is TDD so hard?

I don’t think that it is only one aspect that makes TDD hard, but a culmination of many factors together. Firstly, you should have a good understanding of OO. You need to understand how to de-couple your objects. How to isolate the class under test by mocking or stubbing the external dependencies. If you are one of those developers that write huge methods with multiple lines of code, then I’m afraid you are not going to be able to practice TDD.

There is also old habits. It is hard to kick old habits, like I can profess when I stopped smoking a couple of years ago. But with perseverance you can loose those old habits.

The other problem is of course the vocabulary you use during a TDD session. All the words you work with has their grounding in validation. i.e. Test, TestFixture, Assert, etc. This makes it quite hard to focus your attention on what you are really doing, specifying the functionality (behavior) of the object. It’s quite simple to see that if I talk about writing a test for the Order object and I assert that the order should be filled, that the language I use isn’t very helpful in making me think about the behavior of the Order. But if I’m writing a specification for the order to specify that an order can be filled, then suddenly my language doesn’t create a barrier.

So what do you mean by ‘introduce BDD without much resistance’?

Wel, in .NET you have the ability to alias and that ability is what I’m using to create an easy why to change the nomenclature of your code. Here is a example of what I’m talking about:


    3 using NSpecify.Framework;


    5 using Rhino.Mocks;


    7 using SetupResources = NUnit.Framework.SetUpAttribute;

    8 using DestroyResources = NUnit.Framework.TearDownAttribute;

    9 using Functionality = NUnit.Framework.TestFixtureAttribute;

   10 using Specification = NUnit.Framework.TestAttribute;


   12 [Functionality(Description=“Describe the functionality of the order domain object.”)]

   13 public class OrderFunctionality

   14 {

   15     private MockRepository mockery;

   16     private IWarehouse warehouse;


   18     [SetupResources]

   19     public void BeforeSpecificationExecute()

   20     {

   21         mockery = new MockRepository();


   23         // setup the warehouse mock

   24         warehouse = mockery.CreateMock<IWarehouse>();

   25     }


   27     [DestroyResources]

   28     public void AfterSpecificationExecuted()

   29     {

   30         mockery.VerifyAll();

   31     }


   33     [Specification(Description=“Should not be able to fulfill order.”)]

   34     public void ShouldNotBeAbleToFulfillOrder()

   35     {

   36         string product = “Harry Potter and the Deathly Hollows”;


   38         Order order = new Order(product, 50);


   40         mockery.Record();


   42         Expect.Call(warehouse.GetInventory(product)).Return(10);


   44         mockery.ReplayAll();


   46         order.Fill(warehouse);


   48         Specify.That(order.IsFilled).Must.Equals(false);

   49     }

   50     [Specification(Description = “Should be able to fulfill order successful.”)]

   51     public void ShouldBeAbleToFulfillOrder()

   52     {

   53         string product = “Harry Potter and the Order of the Phoenix”;


   55         Order order = new Order(product, 50);


   57         mockery.Record();


   59         Expect.Call(warehouse.GetInventory(product)).Return(61);


   61         mockery.ReplayAll();


   63         order.Fill(warehouse);


   65         Specify.That(order.IsFilled).Must.Equals(false);

   66     }

   67 }

As you can see from reading the code snippet above, by using aliasing we are able to change the language we use. The cool thing about aliasing the NUnit attributes, is that your current build script or the tools you use to run your tests would still work effortlessly. But, now we are reading and thinking in terms of specifications and not tests. Cool Hey!

If you are wondering how I’m able to write Specify.That then you should check out NSpecify.

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ReSharper UnitTestSupport Add-in for NSpecify

Posted by Marcus Wyatt on 20 April 2007

t: I’ve never posted the link to the download, you can find it below or here.

Edit: I would suggest you rather grab a copy of the source using Subversion or Git (If you’ve been adventurous) and build the library yourself. The source supports both VS2K5 & VS2K8, so if your version of VS is 2K8, you can take advantage of the new language extension method features. If not, you’ll be able to do the plain old vanilla spec’s.

Here is the svn command:

svn co http://nspecify.svn.sourceforge.net/svnroot/nspecify nspecify

via the command line. If you are using TortoiseSVN just create a directory somewhere and use this


url in TortoiseSVN to pull down the source.

Once you’ve compiled the assemblies, you just need to copy the following

  • JetBrains.ReSharper.PowerToys.NSpecify.dll
  • JetBrains.ReSharper.PowerToys.NSpecify.xml

assemblies to the this directory:

C:\Program Files\JetBrains\ReSharper\v4.0\v.Everything\Bin\Plugins\NSpecify

If the Plugins and NSpecify directories don’t exist, create them.


The NSpecify Unit test support plug-in for resharper will give you the ability to run your NSpecify specification with the ReSharper UnitRun 1.0 or ReSharper for Visual Studio 2005.

Next to declarations of test classes and single tests, ReSharper adds special icons on the left gutter of the editor window. Click these icons to run or debug tests. You can also run tests for a whole solution or project from the Visual Studio’s Solution Explorer. Just right-click the project or solution and select run or debug tests.

When you start running unit tests, ReSharper opens the Unit Test Runner window that is intended to help you with analyzing test results. Using this window, you can also run/re-run any tests. With Unit Test Runner , you can navigate from a failed test’s output to the lines that originated the exception, all with a single click.

Here is the Installation instructions:

  1. Close Visual Studio 2005.
  2. Extract the contents of archive, including the NSpecify folder, to: %ProgramFiles%\JetBrains\ReSharper\VS2005\Plugins
  3. Launch Visual Studio 2005.
  4. Open a project containing NSpecify specs.
  5. Open a spec’s file containing a functionality with Specifications. Standard ReSharper icons will appear in the left margin and allow you to run the specifications.

Known Issues – via James Kovacs

  • ReSharper Unit Test Runner icons do not appear beside Functionality Fixture and Specification Methods.
    This is typically caused by having an assembly reference to another unit test framework. ReSharper Unit Test Runner (and UnitRun) only support a single unit test framework per test assembly. Remove references to other test frameworks from the References in your spec project. This is a known limitation in the JetBrains’ current unit test runner implementation. A plugin votes on whether the current assembly contains tests that it can run. If the plugin votes “yes”, the unit test runner stops querying additional plugins. NUnit and csUnit get queried before third-party plugins.

For additional ReSharper test plug-in:

Posted in BDD, Development, Software, TDD | 10 Comments »

NUnit addin for NSpecify

Posted by Marcus Wyatt on 19 April 2007

I’ve completed the NUnit addin and you can now download the addin and run your NSpecify specs from within the NUnit Gui or command line. Download the assemblies here.

To install do the following:
1. Unzip the assemblies to the %NUnit_Install_Directory%\bin\addins
2. You’re done!
3. Enjoy!!

Note: This addin will only work with NUnit v2.4.0.0 or higher.

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NSpecify.Framwork Beta 1 release

Posted by Marcus Wyatt on 19 April 2007

I have a new version of the NSpecify framework ready for download. With beta 1 release I have completely removed any references to the NUnit libraries and completed some of the specifications that was still outstanding. At the moment I’m working on a Resharper, TestDriven.NET and NUnit plug-ins.

The download for the framework is here and you can find more information about NSpedify here.


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RSpec specifications in C#

Posted by Marcus Wyatt on 13 September 2006

Scott Bellware posted a very interesting article around using C# 3.0  Extension Method to create the same effect as Ruby Mixin to extend existing objects with new methods.

Basically, what I’m talking about is the ability to add a method to an object within a specific context without accessing the sourcecode. For example, add a ToCamelCase() method to the string object in .NET.

This may sound like a bit of voodoo and for someone who’s only ever coded in an strongly typed language, it will definably look that way. But dynamic languages like Ruby and Small talk has always had this behavior.

“Enough rambling man, show us some code”

Here is some of Scott’s examples:

NSpec in C# 2.0 NSpec in C# 3.0 with NSpec.Extensions
Specify.That(actual).ShouldEqual(expected) actual.ShouldEqual(expected)
Specify.That(actual).ShouldBeTheSameAs(expected) actual.ShouldBeTheSameAs(expected)
Specify.That(actual).ShouldNotBeTheSameAs(expected) actual.ShouldNotBeTheSameAs(expected)
Specify.That(value).ShouldBeTrue() value.ShouldBeTrue()
Specify.That(value).ShouldBeFalse() value.ShouldBeFalse()
Specify.ThrownBy(method) method.ThrownBy()
Specify.That(actual).ShouldBeOfType(expectedType) actual.ShouldBeOfType(expectedType)

Here’s Scott’s example of an NSpec specification written in C# 3.0 that used the extension methods. 

using NSpec.Framework;
// Import extension methods for NSpec
using NSpec.Extensions;
namespace Examples
    public class ExampleContext
        public void A_string_should_equal_another_string_when_both_strings_have_the_same_value()
            string s = "foo";

This is really cool, because now you can write your expectations naturally on the object or property that you want to validate.

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Currently listening to: Winamp *** 434. atb – drum n bass and beyond – prime

Posted in BDD, Development, TDD | 5 Comments »